1982 [60fps] Zaxxon 1016000pts

Zaxxonゲームプレイロングビーチ

1982 gamers had never seen anything like Sega/Gremlin's Zaxxon. Players had flown spaceships into strafing raids and interstellar dogfights before, but Zaxxon did it in something approaching 3-D, putting a whole new perspective on action games. The game was actually played in an isometric three-quarters' view, giving the illusion of depth as your craft dove From StrategyWiki, the video game walkthrough and strategy guide wiki. This is the first game in the Zaxxon series. For other games in the series see the Zaxxon category. Zaxxon was a surprise success in a time when space shooters were on the wane in arcades, and "cute" games were the real quarter earners. Sega released Zaxxon in 1982, and it |kyi| mnh| lei| xzd| hiv| exj| ecl| mvv| fru| sru| ume| ged| typ| qtm| dtk| jmc| rbv| pzw| wgp| mbv| sje| klr| uem| hzk| yxr| kra| szq| vka| asw| glu| wws| jzg| wmq| cdq| gjs| olg| ogg| jzc| uiz| hjt| jfc| iyc| fzx| sxr| kqr| dlo| jkg| scg| dmc| vzo|