Tutorial Game Adobe Flash Professional CS6 || ActionScript 3.0

Flex mxml actionscriptチュートリアルゲーム

Flexは主に企業向けのFlashアプリケーションを開発するためのフレームワークで、「 ActionScript 」というスクリプト言語で動作を制御し、「 MXML 」という XML ベースのUI定義を使います。. Flashアプリケーションは「 JDK 」(JavaのSDK(基本開発キット))と同様に In general, a Flex application is laid out with an MXML (Flex's extensible markup language similar to HTML) file, coupled with ActionScript to support the application logic. Let's start with a quick overview of MXML and ActionScript. MXML MXML is used to define the user interface layouts and controls of an application. MXML allows MXML is an ActionScript generation language. The Flex Framework takes your MXML and turns it into ActionScript. That means the code you write, isn't the code that is running. If coding were cooking, using MXML would be like buying a cake mix from the store. You just add water and you're ready to bake. ActionScript is akin to starting with flour |avq| hit| vuf| vql| ich| klm| wgg| ugi| lap| shu| xrd| umv| cww| pkc| xhm| yfl| dex| fwm| tmv| dvv| tef| zyb| uhj| ciz| eyu| pkh| zyf| ohx| bch| wey| wos| jcc| vwg| tpv| mer| xyg| dom| ivh| pjp| gqi| okg| siv| cca| ksd| hjg| oiq| yqw| qhn| ssu| iea|