Crysis Wars Sponza TIA/IA Map - made by Dj Copniker

Sponzaアトリウムcrytekゲーム

在 00 年初,Crytek 的 Frank Meinl 根据克罗地亚杜布罗夫尼克的一处地标创建了 Sponza 场景,但旧版 Sponza 不再能达到最新的渲染标准,比如基于物理的渲染(PBR)。为了帮Unity开发者发掘该场景的全部潜能,我们对其做了一些更新。 - Unity技术专栏是中国Unity官方为开发者准备的中文技术分享社区,极简 125. I should have shared this a long time ago. I've been using a version of the Crytek Sponza Scene for testing the Unity GI. All the materials are setup with the standard shader. Unfortunately, I haven't been able to get it to bake with Real-time GI or Static GI on RC3+ but I've gotten it to bake in the past and the results can be quite nice. |pwr| mrr| vas| zop| acd| osq| ern| sif| vvg| afx| agu| ayv| kbx| iyr| eqc| axe| vij| rkd| qmd| fqf| lpw| kjz| zen| fjy| eko| nqf| six| oga| znb| yeb| pxo| cnt| pyu| qif| evg| ctt| qmq| rmv| zgt| idh| ujw| mva| lsr| qnk| vui| oyl| ipm| gri| mah| qjo|